6 Points of Views of a Well Designed Building
6 Points of Views of a Well Designed Building
This is a diagram showing 6 Points of Views of a Well Designed Building. There are different perspectives around the building and what factors to consider from each viewpoint.
From Far
- This point of view will help contextualize the overall mood of the collage, the masses, and the rhythm of the built form.
Approach
- This point of view will help one realize the kind of impIact they want to create with forms, mass, and textures, etc., to make an impact on the observer.
Point Of Entrance
- This point of view will help one realize what kind of impact they want to create on the people entering the premises with the help of landscaping, shade, shadows, scale, and many more such elements.
Within 1
- This point of view will help one experience what kind of impact they want to create on the user through the scales and proportions of the built form and the interior spaces as well.
Within 2
- This point of view will help one experience what kind of impact they want to create on the user through the scales and proportions of the built form and the interior spaces as well. There can be more than one ‘within’ viewpoint.
Point Of Exit
- This point of view will help one curate a lasting impression on the user as the last impression, something that will stay in the user’s mind.
The diagram emphasizes the importance of considering 6 Points of Views of a Well Designed Building viewpoints. Each viewpoint offers a different perspective on the building and its surroundings, and each perspective can influence the way that the building is experienced by people.
- Context: The “From Far” viewpoint helps to consider the building in its broader context, such as its relationship to the surrounding landscape and the overall mood that it creates.
- Aesthetics: The “Approach” viewpoint helps to consider the aesthetic qualities of the building, such as its form, mass, and texture.
- Functionality: The “Point of Entrance” viewpoint helps to consider the functionality of the building entrance, such as how it welcomes people and creates a positive first impression.
- User Experience: The “Within 1” and “Within 2” viewpoints help to consider the user experience within the building, such as how the scale and proportion of the spaces make people feel.
- Lasting Impression: The “Point of Exit” viewpoint helps to consider the lasting impression that the building will leave on people as they leave.
By considering all of these different viewpoints, designers can create buildings that are both aesthetically pleasing and functionally successful.